The file is interpreted on a per-line basis, from top to bottom. The file name is arbitrary, but must have the extension. The file is a plain text file encoded in any arbitrary encoding, however, UTF-8 with a byte order mark is the preferred choice. Texture shifts - allowing to shift the texture coordinates of objects in two independent directions Rotation - rotating objects around three independent axes Translation - moving objects in three independent directions State changes - basically allowing to switch between different objects at any time It also allows to just group other objects (including other ANIMATED objects) without animating them.Īnimated objects can be used in CSV/RW routes (unless explicitly disallowed by some commands), as train exterior objects via the extensions.cfg, and as 3D cabs via the panel.animated file.Īnimation is performed via the following primitives: ![]() ![]() The ANIMATED object format is a container format allowing you to reference other objects (B3D/CSV/X) and to apply animation to them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |